Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
Include |
#include "Math/UnrealMathFPU.h" |
VectorRegisterInt VectorIntLoadAligned
(
const void * Ptr
)
Loads 4 int32s from aligned memory.
Parameter |
Description |
---|---|
Ptr |
Aligned memory pointer to the 4 int32s |