VectorLoadByte4Reverse

Loads 4 BYTEs from unaligned memory and converts them into 4 FLOATs in reversed order.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathDirectX.h

Include

#include "Math/UnrealMathDirectX.h"

Syntax

VectorRegister VectorLoadByte4Reverse
(
    const uint8 * Ptr
)

Remarks

Loads 4 BYTEs from unaligned memory and converts them into 4 FLOATs in reversed order. IMPORTANT: You need to call VectorResetFloatRegisters() before using scalar FLOATs after you've used this intrinsic!

Returns

VectorRegister, float(Ptr[2]), float(Ptr[1]), float(Ptr[0]) )

Parameters

Parameter

Description

Ptr

Unaligned memory pointer to the 4 BYTEs.

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