VectorLoadSignedByte4

Loads 4 int8s from unaligned memory and converts them into 4 floats.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathNeon.h

Include

#include "Math/UnrealMathNeon.h"

Syntax

VectorRegister VectorLoadSignedByte4
(
    const void * Ptr
)

Remarks

Loads 4 int8s from unaligned memory and converts them into 4 floats. IMPORTANT: You need to call VectorResetFloatRegisters() before using scalar floats after you've used this intrinsic!

Returns

VectorRegister, float(Ptr[1]), float(Ptr[2]), float(Ptr[3]) )

Parameters

Parameter

Description

Ptr

Unaligned memory pointer to the 4 uint8s.

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