Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
Include |
#include "Math/UnrealMathFPU.h" |
int32_t VectorMaskBits
(
const VectorRegister & Vec1
)
Returns an integer bit-mask (0x00 - 0x0f) based on the sign-bit for each component in a vector.
Bit 0 = sign(VecMask.x), Bit 1 = sign(VecMask.y), Bit 2 = sign(VecMask.z), Bit 3 = sign(VecMask.w)
Parameter |
Description |
---|---|
VecMask |
Vector |