Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h |
Include |
#include "Math/UnrealMathVectorCommon.h" |
VectorRegister VectorNormalizeAccurate
(
const VectorRegister & Vector
)
Returns a normalized 4 vector = Vector / |Vector|. There is no handling of zero length vectors, use VectorNormalizeSafe if this is a possible input.