Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h |
Include |
#include "Math/UnrealMathVectorCommon.h" |
VectorRegister VectorNormalizeQuaternion
(
const VectorRegister & UnnormalizedQuat
)
Normalize quaternion ( result = (Q.Q >= 1e-8) ? (Q / |Q|) : (0,0,0,1) )