Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h |
Include |
#include "Math/UnrealMathVectorCommon.h" |
VectorRegister VectorQuaternionInverse
(
const VectorRegister & NormalizedQuat
)
Inverse quaternion ( -X, -Y, -Z, W)