VectorRegister

We require SSE2.

Windows
MacOS
Linux

Type

typedef __m128 VectorRegister

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathSSE.h

Include

#include "Math/UnrealMathSSE.h"

Remarks

We suppress static analysis warnings for the cast from (double*) to (float*) in VectorLoadFloat2 below: -V:VectorLoadFloat2:615 float4 vector register type, where the first float (X) is stored in the lowest 32 bits, and so on.

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