FAutomationTestBase::SetSuccessState

Forcibly sets whether the test has succeeded or not

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/AutomationTest.h

Include

#include "Misc/AutomationTest.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/AutomationTest.cpp

Syntax

void SetSuccessState
(
    bool bSuccessful
)

Remarks

Forcibly sets whether the test has succeeded or not

Parameters

Parameter

Description

bSuccessful

true to mark the test successful, false to mark the test as failed

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss