FOnUserControllerConnectionChange

Callback for handling the Controller connection / disconnection first param is true for a connection, false for a disconnection.

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_ThreeParams< void, bool, FPlatformUserId, int32 > FOnUserControllerConnectionChange

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/CoreDelegates.h

Include

#include "Misc/CoreDelegates.h"

Remarks

Callback for handling the Controller connection / disconnection first param is true for a connection, false for a disconnection. second param is UserID, third is UserIndex / ControllerId.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss