FDataDrivenPlatformInfoRegistry::GetPlatformInfo

Get the data driven platform info for a given platform.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h

Include

#include "Misc/DataDrivenPlatformInfoRegistry.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp

Syntax

static const FPlatformInfo & GetPlatformInfo
(
    const FString & PlatformName
)

Remarks

Get the data driven platform info for a given platform. If the platform doesn't have any on disk, this will return a default constructed FConfigDataDrivenPlatformInfo

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss