FEngineVersion::GetBranchDescriptor

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/EngineVersion.h

Include

#include "Misc/EngineVersion.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/EngineVersion.cpp

Syntax

const FString & GetBranchDescriptor() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss