FFrameTime::operator=

Assignment from a type-safe frame number

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/FrameTime.h

Include

#include "Misc/FrameTime.h"

Syntax

FFrameTime & operator=
(
    FFrameNumber InFrameNumber
)

Remarks

Assignment from a type-safe frame number

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss