Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Misc/Paths.h |
Include |
#include "Misc/Paths.h" |
Source |
/Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
static FString EngineContentDir()
Returns the content directory of the "core" engine that can be shared across several games or across games & mods.
engine content directory