Module |
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Header |
/Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
Include |
#include "Misc/Paths.cpp" |
struct FStaticData
Name | Description | ||
---|---|---|---|
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bEditorLocalizationPathsInitialized |
||
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bEngineLocalizationPathsInitialized |
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bGameLocalizationPathsInitialized |
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bGameSavedDirInitialized |
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bPropertyNameLocalizationPathsInitialized |
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bRelativePathToRootInitialized |
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bRestrictedFolderNamesInitialized |
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bRestrictedSlashedFolderNamesInitialized |
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bShaderDirInitialized |
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bToolTipLocalizationPathsInitialized |
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bUserDirArgInitialized |
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bUserFolderInitialized |
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|
EditorLocalizationPaths |
||
|
EngineLocalizationPaths |
||
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GameLocalizationPaths |
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GameProjectFilePath |
||
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GameProjectFilePathLock |
||
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GameSavedDir |
||
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PropertyNameLocalizationPaths |
||
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RelativePathToRoot |
||
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RestrictedFolderNames |
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RestrictedSlashedFolderNames |
||
|
ShaderDir |
||
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ToolTipLocalizationPaths |
||
|
UserDirArg |
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UserFolder |