Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Misc/Paths.h |
Include |
#include "Misc/Paths.h" |
Source |
/Engine/Source/Runtime/Core/Private/Misc/Paths.cpp |
static const FString & ProjectSavedDir()
Returns the saved directory of the current game by looking at FApp::GetProjectName().
saved directory