FPaths::ProjectUserDir

Returns the root directory for user-specific game files.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/Paths.h

Include

#include "Misc/Paths.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/Paths.cpp

Syntax

static FString ProjectUserDir()

Remarks

Returns the root directory for user-specific game files.

Returns

game user directory

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss