FScopeLock::FScopeLock

Constructor that performs a lock on the synchronization object

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/ScopeLock.h

Include

#include "Misc/ScopeLock.h"

Syntax

FScopeLock
(
    FCriticalSection * InSynchObject
)

Remarks

Constructor that performs a lock on the synchronization object

Parameters

Parameter

Description

InSynchObject

The synchronization object to manage

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss