FStringToken::Accumulate

Accumulate another token into this one

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h

Include

#include "Misc/ExpressionParserTypes.h"

Syntax

void Accumulate
(
    const FStringToken & InToken
)

Remarks

Accumulate another token into this one

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss