ILifeCycle::Stop

Stops the object.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/ILifeCycle.h

Include

#include "Misc/ILifeCycle.h"

Syntax

bool Stop()

Remarks

Stops the object.

Returns

true if it was stopped, false otherwise.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss