ShouldShortCircuit

Check whether we should short circuit the specified operator

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h

Include

#include "Misc/ExpressionParserTypes.h"

Syntax

bool ShouldShortCircuit
(
    const FExpressionToken & Operator,
    const FExpressionToken & L,
    const ContextType * Context
) const

Remarks

Check whether we should short circuit the specified operator

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss