FModuleManifest::TryRead

Read a version manifest from disk.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Modules/ModuleManifest.h

Include

#include "Modules/ModuleManifest.h"

Source

/Engine/Source/Runtime/Core/Private/Modules/ModuleManifest.cpp

Syntax

static bool TryRead
(
    const FString & FileName,
    FModuleManifest & Manifest
)

Remarks

Read a version manifest from disk.

Parameters

Parameter

Description

FileName

Filename to read from

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss