Module |
|
Header |
/Engine/Source/Runtime/Core/Public/ProfilingDebugging/CookStats.h |
Include |
#include "ProfilingDebugging/CookStats.h" |
void Accumulate
(
EHitOrMiss HitOrMiss,
EStatType StatType,
int64 Value,
bool bIsInGameThread
)
Make it easier to update an accumulator by providing strongly typed access to the 2D array.