FFormatArgsTrace::EncodeArguments
Module
|
Core
|
Header
|
/Engine/Source/Runtime/Core/Public/ProfilingDebugging/FormatArgsTrace.h
|
Include
|
#include "ProfilingDebugging/FormatArgsTrace.h"
|
template<int BufferSize, typename... Types>
static uint16 EncodeArguments
(
uint8 Buffer,
Types... FormatArgs
)
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.