Module |
|
Header |
/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ProfilingHelpers.h |
Include |
#include "ProfilingDebugging/ProfilingHelpers.h" |
Source |
/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ProfilingHelpers.cpp |
This makes it so UnrealConsole will open up the memory profiler for us
Parameter |
Description |
---|---|
NotifyType |
has the |
FullFileName |
the File name to copy from the console |