EBufferWriterFlags

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Serialization/BufferWriter.h

Include

#include "Serialization/BufferWriter.h"

Syntax

enum EBufferWriterFlags
{
    None             = 0x0,
    TakeOwnership    = 0x1,
    AllowResize      = 0x2,
}

Values

Name

Description

None

TakeOwnership

AllowResize

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss