FArchive::ForceBlueprintFinalization

Inform the archive that a blueprint would like to force finalization, normally this is triggered by CDO load, but if there's no CDO we force finalization.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Serialization/Archive.h

Include

#include "Serialization/Archive.h"

Syntax

virtual void ForceBlueprintFinalization()

Remarks

Inform the archive that a blueprint would like to force finalization, normally this is triggered by CDO load, but if there's no CDO we force finalization.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss