FArchiveProxy::MarkSearchableName

Called to register a reference to a specific name value, of type TypeObject ([UEnum](API\Runtime\CoreUObject\UObject\UEnum) or [UStruct](API\Runtime\CoreUObject\UObject\UStruct) normally).

Windows
MacOS
Linux

Override Hierarchy

FArchive::MarkSearchableName()

FArchiveProxy::MarkSearchableName()

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h

Include

#include "Serialization/ArchiveProxy.h"

Syntax

virtual void MarkSearchableName
(
    const UObject * TypeObject,
    const FName & ValueName
) const

Remarks

Called to register a reference to a specific name value, of type TypeObject (UEnum or UStruct normally). Const so it can be called from PostSerialize

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss