| FSlotPosition
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Module |
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Header |
/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchive.h |
Include |
#include "Serialization/StructuredArchive.h" |
class FStructuredArchiveArray : public UE4StructuredArchive_Private::FSlotBase
Represents an array in the structured archive. An object contains slots that are identified by a FArchiveFieldName, which may be compiled out with binary-only archives.
Name | Description | ||
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FStructuredA... |
EnterElement() |
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FStructuredA... |
EnterElement_TextOnly ( |
Name | Description | ||
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FStructuredA... |
operator<< ( |