TCheckedObjPtr::IsValid

Whether or not the pointer is valid/non-null

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Serialization/Archive.h

Include

#include "Serialization/Archive.h"

Syntax

bool IsValid() const

Remarks

Whether or not the pointer is valid/non-null

Returns

Whether or not the pointer is valid

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss