FReferenceControllerBase

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Templates/SharedPointerInternals.h

Include

#include "Templates/SharedPointerInternals.h"

Syntax

class FReferenceControllerBase

Variables

Name Description

Public variable

int32

 

SharedReferenceCount

NOTE: The primary reason these reference counters are 32-bit values (and not 16-bit to save memory), is that atomic operations require at least 32-bit objects.

Public variable

int32

 

WeakReferenceCount

Number of weak references to this object.

Constructors

Name Description

Public function

FReferenceControllerBase()

Constructor

Destructors

Name Description

Public function Virtual

~FReferenceControllerBase()

Functions

Name Description

Public function

void

 

DestroyObject()

Destroys the object associated with this reference counter.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss