Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
Include |
#include "Templates/UnrealTemplate.h" |
template<typename T>
TRemoveReference< T >::Type && MoveTemp
(
T && Obj
)
MoveTemp will cast a reference to an rvalue reference. This is UE's equivalent of std::move except that it will not compile when passed an rvalue or const object, because we would prefer to be informed when MoveTemp will have no effect.