Module |
|
Header |
/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
Include |
#include "UObject/NameTypes.h" |
Source |
/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
Takes a string and breaks it down into a human readable string. For example - "bCreateSomeStuff" becomes "Create Some Stuff?" and "DrawScale3D" becomes "Draw Scale 3D".
the sanitized version of the display name
Parameter |
Description |
---|---|
InDisplayName |
[In, Out] The name to sanitize |
bIsBool |
True if the name is a bool |