FName::ToString

Converts an [FName](API\Runtime\Core\UObject\FName) to a readable format

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h

Include

#include "UObject/NameTypes.h"

Source

/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp

Syntax

FString ToString() const

Remarks

Converts an FName to a readable format

Returns

String representation of the name

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