Type

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/SequencerObjectVersion.h

Include

#include "UObject/SequencerObjectVersion.h"

Syntax

enum Type
{
    BeforeCustomVersionWasAdded               = 0,
    RenameMediaSourcePlatformPlayers,
    ConvertEnableRootMotionToForceRootLock,
    ConvertMultipleRowsToTracks,
    WhenFinishedDefaultsToRestoreState,
    EvaluationTree,
    WhenFinishedDefaultsToProjectDefault,
    FloatToIntConversion,
    PurgeSpawnableBlueprints,
    FinishUMGEvaluation,
    SerializeFloatChannel,
    ModifyLinearKeysForOldInterp,
    SerializeFloatChannelCompletely,
    VersionPlusOne,
    LatestVersion                             = VersionPlusOne - 1,
}

Values

Name

Description

BeforeCustomVersionWasAdded

Before any version changes were made.

RenameMediaSourcePlatformPlayers

Per-platform overrides player overrides for media sources changed name and type.

ConvertEnableRootMotionToForceRootLock

Enable root motion isn't the right flag to use, but force root lock.

ConvertMultipleRowsToTracks

Convert multiple rows to tracks.

WhenFinishedDefaultsToRestoreState

When finished now defaults to restore state.

EvaluationTree

EvaluationTree added.

WhenFinishedDefaultsToProjectDefault

When finished now defaults to project default.

FloatToIntConversion

When finished now defaults to project default.

PurgeSpawnableBlueprints

Purged old spawnable blueprint classes from level sequence assets.

FinishUMGEvaluation

Finish UMG evaluation on end.

SerializeFloatChannel

Manual serialization of float channel.

ModifyLinearKeysForOldInterp

Change the linear keys so they act the old way and interpolate always.

SerializeFloatChannelCompletely

Full Manual serialization of float channel.

VersionPlusOne

--="">----------------------------------------------

LatestVersion

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