Module |
|
Header |
/Engine/Source/Runtime/Core/Public/UObject/SequencerObjectVersion.h |
Include |
#include "UObject/SequencerObjectVersion.h" |
enum Type
{
BeforeCustomVersionWasAdded = 0,
RenameMediaSourcePlatformPlayers,
ConvertEnableRootMotionToForceRootLock,
ConvertMultipleRowsToTracks,
WhenFinishedDefaultsToRestoreState,
EvaluationTree,
WhenFinishedDefaultsToProjectDefault,
FloatToIntConversion,
PurgeSpawnableBlueprints,
FinishUMGEvaluation,
SerializeFloatChannel,
ModifyLinearKeysForOldInterp,
SerializeFloatChannelCompletely,
VersionPlusOne,
LatestVersion = VersionPlusOne - 1,
}
Name |
Description |
---|---|
BeforeCustomVersionWasAdded |
Before any version changes were made. |
RenameMediaSourcePlatformPlayers |
Per-platform overrides player overrides for media sources changed name and type. |
ConvertEnableRootMotionToForceRootLock |
Enable root motion isn't the right flag to use, but force root lock. |
ConvertMultipleRowsToTracks |
Convert multiple rows to tracks. |
WhenFinishedDefaultsToRestoreState |
When finished now defaults to restore state. |
EvaluationTree |
EvaluationTree added. |
WhenFinishedDefaultsToProjectDefault |
When finished now defaults to project default. |
FloatToIntConversion |
When finished now defaults to project default. |
PurgeSpawnableBlueprints |
Purged old spawnable blueprint classes from level sequence assets. |
FinishUMGEvaluation |
Finish UMG evaluation on end. |
SerializeFloatChannel |
Manual serialization of float channel. |
ModifyLinearKeysForOldInterp |
Change the linear keys so they act the old way and interpolate always. |
SerializeFloatChannelCompletely |
Full Manual serialization of float channel. |
VersionPlusOne |
-- |
LatestVersion |