FUnixPlatformProcess::GetCurrentProcessId

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformProcess.h

Include

#include "Unix/UnixPlatformProcess.h"

Source

/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformProcess.cpp

Syntax

static uint32 GetCurrentProcessId()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss