Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h |
Include |
#include "AssetRegistry/AssetData.h" |
template<typename ValueType>
ValueType GetTagValueRef
(
const FName
InTagName
) const
Try and get the value associated with the given tag as a type converted value, or an empty value if it doesn't exist