Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationCache.h |
Include |
#include "Internationalization/PackageLocalizationCache.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationCache.cpp |
Callback handler for when a new content path is mounted.
Parameter |
Description |
---|---|
InAssetPath |
The package path that was mounted, eg) /Game |
InFilesystemPath |
The file-system path for the asset path, eg) ../../../MyGame/Content |