FUObjectToken

A Message Log token that links to an object, with default behavior to link to the object in the content browser/scene.

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Inheritance Hierarchy

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/Misc/UObjectToken.h

Include

#include "Misc/UObjectToken.h"

Syntax

class FUObjectToken : public IMessageToken

Remarks

A Message Log token that links to an object, with default behavior to link to the object in the content browser/scene.

Constructors

No constructors are accessible with public or protected access.

Functions

Name Description

Public function Static

TSharedRef< ...

 

Create

(
    const UObject* InObject,
    const FText& InLabelOverride
)

Factory method, tokens can only be constructed as shared refs

Public function Static

FOnGetDispla...

 

DefaultOnGetObjectDisplayName()

Public function Static

FOnMessageTo...

 

DefaultOnMessageTokenActivated()

Get the delegate for default token activation

Public function Virtual Const

const FWeakO...

 

GetObject()

End IMessageToken interface Get the object referenced by this token

Public function Const

const FStrin...

 

GetOriginalObjectPathName()

Get the original object Path Name as the object path name could be different when fetched later on

Overridden from IMessageToken

Name Description

Public function Virtual Const

const FOnMes...

 

GetOnMessageTokenActivated()

Get the activated delegate associated with this token, if any

Public function Virtual Const

EMessageToke...

 

GetType()

Begin IMessageToken interface

Typedefs

Name

Description

FOnGetDisplayName

Get the delegate for displaying the object name

Constants

Name

Description

DefaultGetObjectDisplayName

The default object name method, if any

DefaultMessageTokenActivated

The default activation method, if any

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