FBulkDataBase::DoesExist

Returns true if the data references a file that currently exists and can be referenced by the file system.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData2.h

Include

#include "Serialization/BulkData2.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData2.cpp

Syntax

bool DoesExist() const

Remarks

Returns true if the data references a file that currently exists and can be referenced by the file system.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss