FPropertyLocalizationDataGatherer::GatherScriptBytecode

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/Serialization/PropertyLocalizationDataGathering.h

Include

#include "Serialization/PropertyLocalizationDataGathering.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/Serialization/PropertyLocalizationDataGathering.cpp

Syntax

void GatherScriptBytecode
(
    const FString & PathToScript,
    const TArray< uint8 > & ScriptData,
    const bool bIsEditorOnly
)

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