IAsyncPackageLoader::GetNumAsyncPackages

Returns the number of loading packages.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncPackageLoader.h

Include

#include "Serialization/AsyncPackageLoader.h"

Syntax

int32 GetNumAsyncPackages()

Remarks

Returns the number of loading packages.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss