Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
enum EConvertFromTypeResult
{
UseSerializeItem,
CannotConvert,
Converted,
}
Name |
Description |
---|---|
UseSerializeItem |
|
CannotConvert |
|
Converted |