Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h |
Include |
#include "UObject/Script.h" |
namespace EScriptInstrumentation
{
enum Type
{
Class = 0,
ClassScope,
Instance,
Event,
InlineEvent,
ResumeEvent,
PureNodeEntry,
NodeDebugSite,
NodeEntry,
NodeExit,
PushState,
RestoreState,
ResetState,
SuspendState,
PopState,
TunnelEndOfThread,
Stop,
}
}
Name |
Description |
---|---|
Class |
|
ClassScope |
|
Instance |
|
Event |
|
InlineEvent |
|
ResumeEvent |
|
PureNodeEntry |
|
NodeDebugSite |
|
NodeEntry |
|
NodeExit |
|
PushState |
|
RestoreState |
|
ResetState |
|
SuspendState |
|
PopState |
|
TunnelEndOfThread |
|
Stop |
Script instrumentation event types.