ESoftObjectPathSerializeType

Rules for actually serializing the internals of soft object paths

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h

Include

#include "UObject/SoftObjectPath.h"

Syntax

enum ESoftObjectPathSerializeType
{
    NeverSerialize,
    SkipSerializeIfArchiveHasSize,
    AlwaysSerialize,
}

Values

Name

Description

NeverSerialize

Never serialize the raw names

SkipSerializeIfArchiveHasSize

Only serialize if the archive has no size

AlwaysSerialize

Always serialize the soft object path internals

Remarks

Rules for actually serializing the internals of soft object paths

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