Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include |
#include "UObject/UObjectGlobals.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp |
Formats a path for the UE_ASSET_LOG macro
Takes a path of some sort and attempts to turn it into the asset log's canonical path.