| FNumericProperty::GetIntPropertyEnum()
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Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include |
#include "UObject/UnrealType.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyByte.cpp |
virtual UEnum * GetIntPropertyEnum() const
Return the UEnum if this property is a FByteProperty with a non-null Enum