FEditPropertyChain::SetListSize

[TDoubleLinkedList](API\Runtime\Core\Containers\TDoubleLinkedList) interface Updates the size reported by [Num()](API\Runtime\Core\Containers\TDoubleLinkedList\Num).

Windows
MacOS
Linux

Override Hierarchy

TDoubleLinkedList::SetListSize()

FEditPropertyChain::SetListSize()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/EditPropertyChain.cpp

Syntax

virtual void SetListSize
(
    int32 NewListSize
)

Remarks

TDoubleLinkedList interface Updates the size reported by Num(). Child classes can use this function to conveniently hook into list additions/removals.

This version ensures that the ActivePropertyNode and ActiveMemberPropertyNode point to a valid nodes or NULL if this list is empty.

Updates the size reported by Num(). Child classes can use this function to conveniently hook into list additions/removals.

This version ensures that the ActivePropertyNode either points to a valid node, or NULL if this list is empty.

Parameters

Parameter

Description

NewListSize

the new size for this list

NewListSize

the new size for this list

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss