Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h |
Include |
#include "UObject/Script.h" |
struct FEditorScriptExecutionGuard
Scoped struct to allow execution of script in editor, while resetting the runaway loop counts.
Name | Description | |
---|---|---|
|
FEditorScriptExecutionGuard() |
Name | Description | |
---|---|---|
|
~FEditorScriptExecutionGuard() |