FGCReferenceTokenStream::ReadCount

Reads count and advances stream.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollection.h

Include

#include "UObject/GarbageCollection.h"

Syntax

uint32 ReadCount
(
    uint32 & CurrentIndex
)

Remarks

Reads count and advances stream.

Returns

read in count

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss